Lighthouse

About Lighthouse (2020)

Lighthouse is an interactive application for the PC to walk through a property with a lighthouse and a house on a cliff. The project was created as part of my Master’s degree. Except for the environment, i.e. the landscape, trees, rocks, etc., all objects were modeled in Cinema 4D. The 3D scene was then built in Unity and provided with interactive elements using C# scripts. The interactions include, for example, opening and closing doors or the taps in the house, switching the lighthouse light on and off or lighting the fireplace. The UI was designed in Photoshop.

Lighthouse VR (2023)

In order to enable a VR port for Meta Quest 2, many parts of the project have been revised:

  • Adaptation of interactions for VR
    • Locomotion with the help of teleportation
    • Highlighting of interactive objects when approaching and text overlay when touched
    • Direct gripping and interacting with the door, flap, tap and rotary switch instead of simply pressing a button
    • Vibration feedback in the event of collision or interaction
    • Adaptation of sounds to individual movements during interaction
  • Revision of the models, especially beveling of hard edges
  • Significant reduction in materials thanks to better UV mapping of the models
  • New, higher-resolution materials for a more immersive experience
  • numerous adjustments to improve performance (lighting, batching, baking,…)